I haven’t posted anything in a few days, so I’m going to post some screenshots. Not much progress. A couple of new enemies and such. I’ve mostly been sorting out the rendering to allow me to apply filters to the level, and to screenshot stuff with ease. This caused some…interesting issues, mostly relating to transparency (including the worst one, which was that everything even slightly transparent was tinted purple). Managed to sort all that out, with some effort, so have some screenys now!
This is likely to be closer to Hard mode than Normal, but you get the idea.